MASTERING UV MAPPING IN 3DS MAX

Learn the Tools, Techniques and Core Fundamentals of UV Mapping in this 32-hour Course

STANDALONE COURSES

  MASTER YOUR CRAFT  

IN-DEPTH TRAINING

Our Standalone courses are self-contained, one-off tutorials focused on a specific subject. These courses are extremely in-depth and focus not only on technical aspects but aim to build a fundamental understanding of the underlying concepts of each topic.

BUILD A SOLID FOUNDATION 

STEP-BY-STEP INSTRUCTION

Our Standalone courses offer step-by-step instruction and real-time narration.  Learn at your own pace. Track your progress, or return to a particular topic at any time with our simple chapter-based course structure.

NEVER GET LOST 

LEVEL UP

Aimed at beginner to advanced artists, each course is designed to get you up to speed on a specific area of CG Creation. Master your software, a particular skill set, or a new discipline as you learn fundamental skills you can further build upon.

EXPAND YOUR SKILLSET 

Mastering UV Mapping in 3ds Max

WITH BEN TATE

Mastering UV Mapping in 3ds Max is designed to teach you the tools and core fundamentals of UV Mapping. You'll learn techniques to quickly and cleanly unwrap all types of geometry. And how to achieve truly distortion-free UVs, even on meshes with hundreds of thousands, or millions of polygons.

Symmetric-Mastering-UV-Mapping-in-3ds-Ma

Mastering UV Mapping in Maya

WITH BEN TATE

Learn the core fundamentals of UV Mapping, and master Maya's updated toolset as you learn to unwrap anything in this upcoming course.

COMING SOON!

 

PROJECT SERIES COURSES

  TAKE IT ALL THE WAY  

COMPLEX DIGITAL ASSETS

With a focus on detail, our Project Series courses are aimed at artists looking for something a little more complex than your standard tutorial or course. Learn fundamental techniques while working through the creation of extremely detailed digital assets from start to finish.

UNPRECEDENTED DETAIL 

STEP-BY-STEP INSTRUCTION

Like our Standalone courses, our Project Series courses offer the same step-by-step instruction with real-time narration. Literally walking you through the entire creation process from beginning to end, no matter how complex. All in real-time, with no exceptions.

NEVER MISS A THING 

MULTI-STAGE PIPELINE

Take a project through multiple stages in the production pipeline. From Modeling to UV Mapping, to Texturing. Each volume in our Project Series can be followed in succession, crossing between different disciplines and software packages as you work towards completing a production level asset.

LEARN MULTIPLE DISCIPLINES 
PROJECT SERIES
VOLUME 1: ADVANCED HARD SURFACE MODELING

GERMAN TIGER 1 'MINI'

WITH CHRIS TATE

Learn advanced hard surface modeling techniques as you build a stylized version of one of World War II's most iconic tanks - the German Tiger 1 heavy tank in 3ds Max.

COMING SOON!

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Autodesk® and Autodesk 3ds Max®  and Autodesk Maya® are registered trademarks of Autodesk, Inc., in the USA and other countries. This website is independent of Autodesk, Inc., and is not authorized by, endorsed by, sponsored by, affiliated with, or otherwise approved by Autodesk, Inc.

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