
STANDALONE COURSES
MASTER YOUR CRAFT

IN-DEPTH TRAINING
Our Standalone courses are self-contained, one-off tutorials focused on a specific subject. These courses are extremely in-depth and focus not only on technical aspects but aim to build a fundamental understanding of the underlying concepts of each topic.
BUILD A SOLID FOUNDATION

STEP-BY-STEP INSTRUCTION
Our Standalone courses offer step-by-step instruction and real-time narration. Learn at your own pace. Track your progress, or return to a particular topic at any time with our simple chapter-based course structure.
NEVER GET LOST

LEVEL UP
Aimed at beginner to advanced artists, each course is designed to get you up to speed on a specific area of CG Creation. Master your software, a particular skill set, or a new discipline as you learn fundamental skills you can further build upon.
EXPAND YOUR SKILLSET
Mastering UV Mapping in 3ds Max
WITH BEN TATE
Mastering UV Mapping in 3ds Max is designed to teach you the tools and core fundamentals of UV Mapping. You'll learn techniques to quickly and cleanly unwrap all types of geometry. And how to achieve truly distortion-free UVs, even on meshes with hundreds of thousands, or millions of polygons.

Mastering UV Mapping in Maya
WITH BEN TATE
Learn the core fundamentals of UV Mapping, and master Maya's updated toolset as you learn to unwrap anything in this upcoming course.
COMING SOON!

PROJECT SERIES COURSES
TAKE IT ALL THE WAY

COMPLEX DIGITAL ASSETS
With a focus on detail, our Project Series courses are aimed at artists looking for something a little more complex than your standard tutorial or course. Learn fundamental techniques while working through the creation of extremely detailed digital assets from start to finish.
UNPRECEDENTED DETAIL

STEP-BY-STEP INSTRUCTION
Like our Standalone courses, our Project Series courses offer the same step-by-step instruction with real-time narration. Literally walking you through the entire creation process from beginning to end, no matter how complex. All in real-time, with no exceptions.
NEVER MISS A THING

MULTI-STAGE PIPELINE
Take a project through multiple stages in the production pipeline. From Modeling to UV Mapping, to Texturing. Each volume in our Project Series can be followed in succession, crossing between different disciplines and software packages as you work towards completing a production level asset.
LEARN MULTIPLE DISCIPLINES
PROJECT SERIES
VOLUME 1: ADVANCED HARD SURFACE MODELING
GERMAN TIGER 1 'MINI'
WITH CHRIS TATE
Learn advanced hard surface modeling techniques as you build a stylized version of one of World War II's most iconic tanks - the German Tiger 1 heavy tank in 3ds Max.
COMING SOON!
